Game Development: Programming and PracticeSemester Course

Computer Science
Week-Long Study Tour
Core Course Week Study Tour
Western Denmark
Major Discipline(s)
Computer Science, Mathematics
Core Course
Fall/Spring semester

This course provides an overview of the phases of game development, with a focus on the pre-production and production phase. You identify and discuss the components within computer science that assist in game development. Additionally, you have opportunity to meet professional developers in the field.

Note: You must have experience with algorithms, operating system design, and programming language such as Java, C#, Scala, C, C++, Python, or JavaScript.

… We visited the Copenhagen headquarters for Unity, the game engine we use, and heard from a human resources representative and a technical project manager. It was interesting to learn more about Unity’s origins and rise to the company they have become, which now has software installed on 1 billion devices.

Linda Oyolu, Grinnell College


Benno Lüders

DIS Copenhagen Faculty

M.S (Game Technology, IT University of Copenhagen, 2016). Game enthusiast and Game Development all-rounder with focus on Game Programming. Assistant teacher at the royal academy of fine arts in Copenhagen (2015 - 2016). Tutor and teaching assistant at the IT University of Copenhagen (2015) and Hochschule Fulda (2011 - 2013). Backend Java developer at mobile game company Flaregames in Karlsruhe (2013 - 2014). With DIS since 2016.