Game Development LabSemester Course

Corequisite Course(s)
Major Discipline(s)
Computer Science, Mathematics
Type
Elective Course
Available
Fall/Spring semester
Credit(s)
3

Learn about all the components that go into creating a game as you embark on a semester-long project to propose, develop, and create a game of your own as part of a group. Through computer lab exercises, you will practice programming techniques while discussing the benefits and challenges of using different languages such as Python, C++, C#, and Java.

Related Discipline(s)

This course would also be of interest to the following discipline(s):
Design

Faculty

Michael Tran

DIS Copenhagen Semester Faculty

M.A. in Game and Interactive Media, Royal Danish Academy (2021). B.A. in Game Design, Royal Danish Academy (2019). Previous experience designing games and characters as Unity Developer at Pat The Head (2022) and set up data and analytics infrastructure as Unity Developer at the Royal Danish Academy (2021–2022). With DIS since 2024.

Jorge Villa Yagüe

DIS Copenhagen Semester Faculty

Co-founder & Managing Director at Pine Creek Games (2021–2023). Previous experience as Producer & Game Designer (2020–2021) and Level Designer (2019–2020) at Tactile Games. M.Sc. in Medialogy, Aalborg University (2019). B.Sc. in Industrial Design Engineering and Product Development, University of Zaragoza (2016). With DIS since 2023.