Game Development LabSemester Course

Corequisite Course(s)
Major Discipline(s)
Computer Science, Mathematics
Type
Elective Course
Available
Fall/Spring semester
Credit(s)
3

You learn about all the components that make up a game, and as part of a semester-long project, you work in groups to propose, develop, and create a game. Through computer lab exercises, you practice programming techniques and discuss the benefits and challenges of using different languages such as Python, C++, C#, Java, etc.

Related Discipline(s)

This course would also be of interest to the following discipline(s):
Design

Faculty

Leonard Maxim

DIS Copenhagen Semester Faculty

MSc. in Games (Technology track), IT University of Copenhagen 2018, BSc. In Games Technology, Coventry University, 2015. Research interests include systems for procedural generation of buildings in urban environments and developing mobile applications using different technologies such as Augmented Reality and Machine Learning. Assistant lecturer and Research assistant at IT University Copenhagen 2018, With DIS since 2019

Leonard Maxim

Benno Lüders

DIS Copenhagen Semester Faculty

M.S (Game Technology, IT University of Copenhagen, 2016). Game enthusiast and Game Development all-rounder with focus on Game Programming. Assistant teacher at the royal academy of fine arts in Copenhagen (2015 - 2016). Tutor and teaching assistant at the IT University of Copenhagen (2015) and Hochschule Fulda (2011 - 2013). Backend Java developer at mobile game company Flaregames in Karlsruhe (2013 - 2014). With DIS since 2016.