The Game Jam, which spans over three days and challenges participants to join a team and create a game in 48 hours, includes talks, workshops, and a roundtable where visitors learn about the newest tools, insight into the best game design practices, and hear inspiring stories from professional speakers from all over the world.
The roundtable event took place on April 16th and included teachers and educators from different universities and organizations involved in game development in Copenhagen. Some of those represented included the Royal Danish Academy of Fine Arts (KADK), ITU, Coding Pirates, and DIS.
Benno has been with DIS since 2016; he teaches the Game Development: Programming and Practice Core Course and Lab, and is an all-round game enthusiast and developer with a focus on game programming.
The panel discussed current issues of the game development scene, such as the lack of diversity and lack of cross-university interaction.
Benno said, “It gave a good overview of the different possibilities for new students, and each institution could give a short intro of what they do and who they are. For me, the most worthwhile outcome was the newly gained contacts for future visits and cooperation with the other local institutions.”
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