About this course
Serious games use game design theories and technology to inform, advertise, educate, and motivate. Industries as varied as defense, healthcare, and city planning use serious games to increase productivity, understand problems, or even learn completely new skills. This course is a hands-on approach to the specific programming and design challenges that come with the development of serious games, and gives you a solid overview of how to develop a game with a purpose other than pure entertainment.
Syllabus
Prerequisites
One year of computer science and one calculus course at university level. Knowledge of at least one programming language such as Java, C#, C, C++, or JavaScript.
![computer-science-benno-luders-1[1]](https://disabroad.org/wp-content/uploads/2024/10/computer-science-benno-luders-11.jpg)