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Future is Now: Science Fiction in Film, Literature, and Video Games

Future is Now: Science Fiction in Film, Literature, and Video Games


Future is Now: Science Fiction in Film, Literature, and Video Games

About this course

Looking at science fiction as a form of potential realism, vital to how we imagine our future, we explore topics such as space travel, environmental disasters, and the disruption of our notions of sex, gender, and social worlds.

Through literature, film, TV, comics, and video games, we raise questions such as: Which futures are possible? What conventions and fundamental concepts do we live by? What is ‘human’ or ‘non-human’? How do we perceive time and death? Why the fascination with the alien ‘other’? As we begin to wonder and fantasize about possible worlds, we question our own.

Syllabus

Syllabus – Fall 2024

Go to syllabus

This is the most recent syllabus for this course

Faculty

Morten Lykkegaard

Faculty

Cand.mag. (History of Literature, Modern Culture and Philosophy, University of Aarhus, 2003). Former editor of Lettre Internationale. With DIS since 2013.

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